書名 : Designing interfaces /
紀錄類型 : 書目-語言資料,印刷品: 單行本
正題名[資料類型標示]/作者 : Designing interfaces /Jenifer Tidwell.
作者 : Tidwell, Jenifer.
版本項 : 2nd ed.
出版者 : Sebastopol, Calif. :O'Reilly,c2011.
面頁冊數 : xxv, 547 p. :col. ill. ;24 cm.
附註 : Previous ed.: 2005.
內容註 : What users do. A means to an end ; The basics of user research ; User's motivation to learn ; The patterns -- Organizing the content : information architecture and application structure. The big picture ; The patterns -- Getting around : navigation, signposts, and wayfinding. Staying found ; The cost of navigation ; Navigational models ; Design conventions for websites ; The patterns -- Organizing the page : layout of page elements. the basics of page layout ; The patterns -- List of things. Use cases for lists ; Back to information architecture ; Some solutions ; The Patterns -- Doing things : actions and commands. Pushing the boundaries ; The patterns -- Showing complex data : trees, charts, and other information graphics. The basics of information graphics ; The patterns -- Getting input from users : forms and controls. The basics of form design ; Control choice ; The patterns -- Using social media. What this chapter does not cover ; The basics of social media ; The patterns -- Going mobile. The challenges of mobile design ; The patterns -- Making it look good : visual style and aesthetics. Same content, different style ; The basics of visual design ; What this means for desktop applications ; The patterns.
標題 : User interfaces (Computer systems).
ISBN : 9781449379704 (pbk.) :
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100 1 $aTidwell, Jenifer.
245 10$aDesigning interfaces /$cJenifer Tidwell.
250 $a2nd ed.
260 $aSebastopol, Calif. :$bO'Reilly,$cc2011.
300 $axxv, 547 p. :$bcol. ill. ;$c24 cm.
500 $aPrevious ed.: 2005.
500 $a"Patterns for effective interaction design"--Cover.
504 $aIncludes bibliographical references (p. [523]-525) and index.
505 0 $aWhat users do. A means to an end ; The basics of user research ; User's motivation to learn ; The patterns -- Organizing the content : information architecture and application structure. The big picture ; The patterns -- Getting around : navigation, signposts, and wayfinding. Staying found ; The cost of navigation ; Navigational models ; Design conventions for websites ; The patterns -- Organizing the page : layout of page elements. the basics of page layout ; The patterns -- List of things. Use cases for lists ; Back to information architecture ; Some solutions ; The Patterns -- Doing things : actions and commands. Pushing the boundaries ; The patterns -- Showing complex data : trees, charts, and other information graphics. The basics of information graphics ; The patterns -- Getting input from users : forms and controls. The basics of form design ; Control choice ; The patterns -- Using social media. What this chapter does not cover ; The basics of social media ; The patterns -- Going mobile. The challenges of mobile design ; The patterns -- Making it look good : visual style and aesthetics. Same content, different style ; The basics of visual design ; What this means for desktop applications ; The patterns.
520 8 $aThis text offers advice on creating user-friendly interface designs - whether they're delivered on the Web, a CD, or a 'smart' device like a cell phone. It presents solutions to common UI design problems as a collection of patterns - each containing concrete examples, recommendations, and warnings.
650 0$aUser interfaces (Computer systems).
650 0$aGraphical user interfaces (Computer systems).
650 0$aHuman-computer interaction.
650 0$aApplication program interfaces (Computer software).
650 0$aApplication software$xDevelopment.